Despite the strong sales performance of Assassin's Creed Black Flag Resynced earlier this year, Ubisoft has announced it is pausing efforts on further remakes. In a recent statement regarding the franchise's future, the company clarified that no other Assassin's Creed remake is actively in development. Instead, internal teams are prioritizing the next chapter of the series, which includes undisclosed projects featuring new settings and narratives.

Ubisoft emphasized its commitment to transparency, noting that while immediate remakes are off the table, the studio will continue exploring opportunities to revisit older titles in the future. The publisher highlighted significant progress on two upcoming original entries: Codename Hexe and Codename Invictus. Described as a darker experience within the franchise, Codename Hexe is scheduled for an update in 2027, with the development team focused on delivering a unique vision for the project.

Meanwhile, Codename Invictus is shaping up as a multiplayer Assassin's Creed game. Following recent hands-on sessions with hundreds of players testing an early prototype, feedback indicated that while the foundations showed potential, more core pillars of the franchise were needed. Ubisoft stated that the team has spent the last months refining the game to better reflect these defining elements while maintaining its multiplayer ambitions.

For current players, substantial updates are arriving for existing titles. Assassin's Creed Black Flag Resynced will receive a final major update introducing New Game Plus, Nightmare Mode, new rewards, finishers, trinkets, and expanded customization options. Additionally, Assassin's Creed Valhalla is set to launch a New Game Plus mode on November 5. This update includes an optional progression system where Gear, Runes, and Masteries contribute to Eivor's power ranking, alongside new gear, a Master Assassin outfit inspired by Naoe from Assassin's Creed Shadows, and a new Mithril resource allowing upgrades to a "Divine" level.

These announcements come amidst broader restructuring efforts at Ubisoft, which have resulted in canceled games, studio closures, and layoffs. Recent changes include the elimination of the Trials developer RedLynx and the layoff of 72 employees at Ubisoft Singapore, the studio responsible for Skull & Bones.

Sources: GameSpot.