Unionised workers at Arkane Lyon have issued a new statement on negotiations with Microsoft over the studio’s potential closure. The developers of Marvel’s Blade say work on the game is progressing well, but accuse Microsoft of creating the conditions it now cites to justify closing the studio.
The statement, shared by French union Le Syndicat des Travailleureuses du Jeu Vidéo, says a 19-month hiring freeze caused delays and additional costs. Workers argue that Microsoft later used those consequences as grounds for the closure, and claim the company systematically withheld resources from Arkane. They also contend that closing the studio now could cost more than completing the game, though they provide no supporting figures.
The workers describe Microsoft’s redundancy offer as “outrageously low” and want a stronger proposal for Arkane’s future. Their demands include a role for employee representatives and unions in discussions about a potential buyer, as well as protections for workers who might be dismissed for economic reasons within two years of an acquisition.
If Arkane closes, the union is seeking redundancy payments of €200,000, two years of redeployment support, resources for training and setting up studios, and compensation for freelancers and contractors whose agreements are broken. The statement argues that Microsoft should provide support proportionate to its financial resources, adding: “Arkane is profitable. Just not profitable enough for Microsoft.”
According to the report, Microsoft and Arkane have until 13 December to reach an agreement. Ubisoft is reportedly among the potential buyers, though the workers’ statement does not identify a preferred purchaser. The union also says the current uncertainty is adding pressure as the team works on Marvel’s Blade.
Sources: Rock Paper Shotgun.
